Test

Description:

Alignment =.align Diety =.diety Age =.0
Gender mf Height 0 Weight 0
Eyes eyes Hair hair Skin skin


table{border:1px solid black}. |\3=.Abilities | | Ability | Score | Modifier | | Str |=. 0 |=. 0 | | Dex |=. 0 |=. 0 | | Con |=. 0 |=. 0 | | Int |=. 0 |=. 0 | | Wis |=. 0 |=. 0 | | Cha |=. 0 |=. 0 |


HP 0 Speed 0
\4=.Initiative
\2.Total Dex Mod Misc
\2={background:#ddd}.0 =.0 =.0


\9=.Armor Class
Total Base Armor Shield Dex Mod Size Natural Deflection Misc
0 10 0 0 0 0 0 0 0
Touch \4=.0 Flat-Footed \3=.0


table{border:1px solid black}. |\6=.Saving Throws| |Save|Total|Base|Abil Mod|Magic Mod|Misc| |Fortitude (Con)|={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 | |Reflex (Dex) |={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 | |Will (Wis) |={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 |


\2.Base Attack Bonus \3=.0
\5=.Grapple
Total Base Att Bonus Str Mod Size Mod Misc
0 0 0 0 0


\4=.Attacks
Attack Att Bonus Damage Critical
Att name 0 0 0
\2=.Range \2=.Type
\2=.0 \2=.0
Notes notes

Attack Att Bonus Damage Critical
Att name 0 0 0
\2=.Range \2=.Type
\2=.0 \2=.0
Notes notes
Attack Att Bonus Damage Critical
Att name 0 0 0
\2=.Range \2=.Type
\2=.0 \2=.0
Notes notes


\5=.

Skills

Max
class/cross 0/0
=.Class =.Skill =.Ability Modifier =.Abil Mod =.Ranks Misc
=.o Appraise1 INT ={background:#ddd}.0 0 0 0
=.o Balance1 DEX ={background:#ddd}.0 0 0 0
=.o Bluff1 CHA ={background:#ddd}.0 0 0 0
=.o Climb1 STR2 ={background:#ddd}.0 0 0 0
=.o Concentration1 CON ={background:#ddd}.0 0 0 0
=.o Craft1 INT ={background:#ddd}.0 0 0 0
=.o Craft1 INT ={background:#ddd}.0 0 0 0
=.o Craft1 INT ={background:#ddd}.0 0 0 0
=.o Decipher Script INT ={background:#ddd}.0 0 0 0
=.o Diplomacy1 CHA ={background:#ddd}.0 0 0 0
=.o Disable Device INT ={background:#ddd}.0 0 0 0
=.o Disguise1 CHA ={background:#ddd}.0 0 0 0
=.o Escape Artist1 DEX2 ={background:#ddd}.0 0 0 0
=.o Forgery1 INT ={background:#ddd}.0 0 0 0
=.o Gather Information1 CHA ={background:#ddd}.0 0 0 0
=.o Handle Animal CHA ={background:#ddd}.0 0 0 0
=.o Heal1 WIS ={background:#ddd}.0 0 0 0
=.o Hide1 DEX2 ={background:#ddd}.0 0 0 0
=.o Intimidate1 CHA ={background:#ddd}.0 0 0 0
=.o Jump1 STR2 ={background:#ddd}.0 0 0 0
=.o Knowledge INT ={background:#ddd}.0 0 0 0
=.o Knowledge INT ={background:#ddd}.0 0 0 0
=.o Knowledge INT ={background:#ddd}.0 0 0 0
=.o Knowledge INT ={background:#ddd}.0 0 0 0
=.o Listen1 WIS ={background:#ddd}.0 0 0 0
=.o Move Silenty1 DEX2 ={background:#ddd}.0 0 0 0
=.o Open Lock DEX ={background:#ddd}.0 0 0 0
=.o Perform CHA ={background:#ddd}.0 0 0 0
=.o Perform CHA ={background:#ddd}.0 0 0 0
=.o Perform CHA ={background:#ddd}.0 0 0 0
=.o Profession WIS ={background:#ddd}.0 0 0 0
=.o Profession WIS ={background:#ddd}.0 0 0 0
=.o Ride1 DEX ={background:#ddd}.0 0 0 0
=.o Search1 INT ={background:#ddd}.0 0 0 0
=.o Sense Motive1 WIS ={background:#ddd}.0 0 0 0
=.o Sleight of Hand DEX2 ={background:#ddd}.0 0 0 0
=.o Spell Craft INT ={background:#ddd}.0 0 0 0
=.o Spot1 WIS ={background:#ddd}.0 0 0 0
=.o Survival1 WIS ={background:#ddd}.0 0 0 0
=.o Swim1 STR3 ={background:#ddd}.0 0 0 0
=.o Tumble DEX2 ={background:#ddd}.0 0 0 0
=.o Use Magic Device CHA ={background:#ddd}.0 0 0 0
=.o Use Rope1 DEX ={background:#ddd}.0 0 0 0
\7.1Skill can be used untrained
2Armor penalty, if any, applies
3Double armor penalty, if any, applies

Bio:

Test

Dusk jonojahnke jonojahnke